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growing up I often preferred colour pencils over brushes since it felt easier to be precise with details.
When I began to take art more seriously I coloured digitally by scanning traditional artwork and tracing over them digitally; first with a mouse and later with a tablet.
I did my best with the shading for the clothes (misaligned chest shadow aside).
Im personally unsure if I got it right. The shading, for better or for worse, came out looking more 3D-ish than I imagined it would 🤔 (given that im trying to go for soft shading)
Large progress update!
Hair shading... 70%
Legs... 20%
Jacket... hopefully sometime this week
and some new progress! Clothing and Joints added!
Small break for now, will see if I do some more adjustments tonight or continue tomorrow (also don't mind the colouring issues with the orange colouring on the shirt)
Alright! So thats enough for today, got some progress in, and despite the rough start... things are looking to be coming along smoothly in the coming days!
Not gonna lie... The Sonic Adventure design for Super Sonic is still one of my favourite Super Sonic designs.
The reflective look, the angular narrower eyes and stoic expression...
#SonicTheHedgehog
Im rediscovering my love for the Sonic Adventure 1 soundtrack... for me its one of my fav soundtracks (next to SCD and SA2)
One thing I do like bout SA1's tracks... is the 'dream-like' quality they have. They are excellent to listen to while multi-tasking for sure!
Some sneak peaks from the coloured sketch! ^^
@Gibi74897221 Ahh I see!
eweI believe Sonic R did use the 3D Blast and Jam model in promotional material.
The final game possibly went with the lower poly models for performance reasons possibly.
@SEGA I'd be able to choose one... if a lot of your games didn't have such amazing art styles as it is xDD