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Trying once more to figure out how to render an isometric low poly floor environment for character sprites for the SwS character art. Left is what I got through fighting blender, right is rendered through crocotile which I used to make the model.
And version with pilot sitting ontop!
Thanks to @Sanagi721 for commissioning me!
Another mech Comm!
Something more lanky, a little less humanoid.
OC commission for @softprettyboi
Just a poor little mewmew as the kids say
Mech comm for a Lancer Stortebeker
Lucerne hammers are very handsome~!