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An old model of mine I ran through @Substance3D Painter for materials and render. It’s been such a great tool to visualize and concept in.
#dragon #3d #characterart
Long time no post! I started this one in @OculusMedium and further refined in zbrush. I was inspired by one of @Intervain’s awesome piece so I decided to use @Substance3D’s Iray renderer for the final presentation (save for some tweaks in Photoshop and Lightroom) #sculpture
The figure carries and lays down the foundational blocks towards the future. Medium’s transiston to Adobe is ver exciting. I’m thankful to take part in helping flesh out Medium while they were here at Oculus.
“The Chrysalis”
Figured I might as well show this on Twitter as I’ve posted it on IG and FB.
Concept n design by Carlos Huante. I’m working on this for the @OculusMedium team as a physical model to be printed at @Monsterpalooza #vr #VirtualReality #Oculus #oculusmedium #oculustouch