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April 8, 2002: Strong Bad Email #21 “cartoon” is released.
"Too much of a good thing is an awesome thing. But too much of an awesome thing is...umm...really, really dumb and bad."
https://t.co/BmRSaGFikH
January 12, 2004: Strong Bad Email #94 “video games” is released.
A Strong Bad VIDEO GAME?! What a novel concept!
Also released were playable versions of the games Strong Bad talks about: StrongBadZone, RhinoFeeder, Thy Dungeonman, and Secret Collect.
https://t.co/gtfNXOPEnq
It feels like a part of my life is now complete.
Thank you, @StrongBadActual
Well hey, what's happenin' Brontosaurus baby...What are you doing—Okay I gotta get out of the house!
December 9, 2002: Strong Bad Email #54 “morning routine” is released.
The R in routine and Strong Bad has eggs.
October 21, 2002: Strong Bad Email #47 “new hands” is released.
“What do you say there, Buckethand?"
September 9, 2002: Strong Bad Email #41: "invisibility" is released.
Happy Anniversary to the Compy 386. ❤️
The moment most people remember “date” for is Homestar Runner’s iconic game: Sid Hoffman or Sid Frenchman?