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Rough animations of Jacquelyn's basic attacks, both in regular and feral forms.
Here's some older stuff I did since it's #PortfolioDay , and therefore I am required by law to post art things today.
Rough animation of Palette's super, Paintbrawl.
Rough animation of Lynda's coup de grâce, Shell Crack.
Rough animations for Palette's grab whiff and connected animations. She uses paint clones for some of her attacks.
Rough animation for Lynda's counter.
Colored animation for Eva's super, 2k (246 light+medium). If she's in her upside-down stance, the startup frames cut off immediately to the spin animation. However, the gameplay halts up until the hitbox starts on frame 5 regardless of stance.
Another Ross assist, Crank. Her attack has to be low blocked but with major chip damage or jumped over pretty easily.
Another Ross assist, Axel and Jack.
Been busy dealing with errands, so I haven't completed an animation in a while. Here's Ross's basic attacks colored.