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when this Dota call to arms is done I'm going to sleep for 44 years
here's some older higher quality Dota shit posts since you all liked that last post so much.
Danko was designed by @WudgieFudgie and I Modelled, Textured, and Rigged him in the span of about a week. Very happy with how he turned out despite his short dev window.
That being said, here's some nice detail shots of Danko's model in engine. I'd love to make some animations for him but I probably wouldn't have the time.