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You ever just get back into Worms? Anyway, turns out this older piece of mine makes for a pretty decent map 🦊✨
@Effsesays @PaleFeatherZen Me when Zen's joints crack and pop with horrific volume
@Blender Checking out @TheKhronosGroup's GLTF exporter for Blender 3.1, as I notice it has an option to enable or disable "Sampling" of animations upon export.
It ignores me and my wishes.
@iaidonooji Most importantly though, don't sweat about the small details. Let your cute funny drawings be something you can do in an afternoon, and have fun. ✌🦊
@iaidonooji For me personally, I found that you need a similar approach for pixel art, especially for something like say, the Game Boy or NES.
You have a very limited space to convey a head, body, arms and legs. What are the bare minimum shapes that you need to make them recognizable?