//=time() ?>
weapon design concept before and after. #indiegame #IndieGameDev #pixelartist #pixelart
Still trying to figure out the style for the character portraits... #indiedev #conceptart #characterdesign
Still very sketchy, working on designs for a more industrial town/city area in my game. #indiedev #indiegames #pixelart #screenshotsaturday
Rough concept for a menu system in the personal project game I'm working on. #indiedev #pixelart #RETROGAMING
in need of major feedback and ideas. It's a mockup that I'm painting over so it's still very rough, but I'm trying to develop the environment a bit, especially the vegetation. Feel free to download and paint over the image if you want, I'm excited to see if anyone has any ideas.
Now that I have a proper art direction figured out, punching out assets has been a breeze. a lot of these are still pretty sketchy but you get the idea. Any constructive feedback or ideas are VERY much welcome and appreciated.
@floatvoid I added some blinky lights, and I'm thinking I'll have a neon sign "Blip" to life when it opens. By sweeping light do you mean something like an old cop car light? (sorry for the rough-ness of the mockup)