Houndsong Games | RelictRPG.com | Free TTRPGさんのプロフィール画像

Houndsong Games | RelictRPG.com | Free TTRPGさんのイラストまとめ


He/him | Artist, Author, Game Dev | 📚 Tattered Pawns | 🎲 Relict RPG
relictrpg.com

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Trying to find good examples. Think the demon one here was like ~20, cyborg neon lady around 10, the duo was 2 to 4 each (quickies, not final art), and the ships were about a 2hr doodle I did one day and then punched up a bit with some sparkles later.

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No special post I'm just really enjoying some of the latest art we're working on

Lots of IRL stuff right now (chris1 is moving and Chris2 is planning a wedding!). SoC hasn't slowed down but have had a little less bandwidth for to run socials lately. Forgive me? 🤷

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Woo!

We're a pair of artists working on Sea of Cinders, a sci-fi sourcebook for 5e. Tons of player options in development and an arsenal of GM tools for running campaigns in our setting or your own. Project ongoing and playtest content releases regularly this year!

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Sea of Cinders: because you should be able to punch a demon in the face with a battlemech.

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Finished! Experiment on using an generated base image for manipulation and paintover. An odd process for sure but I don’t hate the result. Vibes worked for a “deep lore” scene in the SoC history chapter :)

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Hey skald! Busy with a move rn but in between, I’m experimenting with ways to incorporate generated images into my workflow. This is an exploration where I’m photobashing+painting over an ai-generated base layer. Good for generating ideas but very hard to direct sometimes. 🧐

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Hey guys! Busy with a move rn but in between, I’m experimenting with ways to incorporate generated images into my workflow. This is an exploration where I’m photobashing+painting over an ai-generated base layer. Good for generating ideas but very hard to direct sometimes. 🧐

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I’m experimenting with ways to incorporate generated images into my workflow. This is an exploration where I’m photobashing+painting over an ai-generated based layer. Good for generating ideas but very hard to control a specific direction, I’m finding.

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