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Here's a pic that shows the blender base without the overpaint, and for reference, the original drawing from 2020
Final part of my bundle of scrapped concept art for the #CalamityMod Brimstone Crags
Being located right underneath the abyss, water constantly seeps through the ceiling, leading to the lava being covered in a dense layer of boiling mist and an abundance of vegetation
#terraria
The multi-limbed, really out-there appearance would have required an almost full rework & complex code visuals for the design to work. Unfortunately, boss changes have always been outside of my control, and historically left up to Fabsol
Here were some of my attack ideas for it
Scrapped redesign for the Ravager from the #CalamityMod, which was used for its relic sprite.
This Ravager would have been animated through code and used its multiple limbs to move around the terrain and attack the player.
#terraria
@sOlarAppleJuice @astro13323243 I didn't do any concept art for the biome blade line at all sorry (Just quick pixel sketches i refined into the final product), but i do have some for the ark of the element and cosmos (Mostly AotE though, the sketch for the AotC is a bit less accurate)
#CaveStory dressup piece for Halloween, inspired by the pristine promo art made by @fjco50
Character on the foreground is @splet1125's lizard
Here's the digital version as well I made as a reference for the pixelart one!