Iris-Grimoire✨(or irisgrimoire elsewhere)さんのプロフィール画像

Iris-Grimoire✨(or irisgrimoire elsewhere)さんのイラストまとめ


Illustrator, 25+,she/her. Character Design, Fantasy Art, lots of dragons and fanart. I have an adventure webcomic called Splitting Image!
indigoprose.crevado.com

フォロー数:184 フォロワー数:365

We run away from opportunity in today's episode of Splitting Image.

😒ENG:
https://t.co/JanG14aBKs​​​
🤨PT-BR:
https://t.co/cBk0ZFKEMI​​​

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More progress during the weekend. Lots of adjustments to make sure the eyes and mask are the absolute focal points of the design(still need to make the clothing details more muted). Next up is probably background and lineart, so that'll take a while...

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Mortimer, what's the point of putting your hair back in place, no one's even looking at you.

🌑ENG:
https://t.co/QItKpQSsa0​​​

😬PT-BR:
https://t.co/f7SKfWwlPE​​​

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Hello there, they're mostly scalies and I've been drawing more humans as of late, but I do have some furry examples!

https://t.co/QuU0vBRJ25

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A character design commission for ! He asked for a creature based on the blue glaucus or blue sea slug, and I had a lot of fun working on this cool Safyr fellow! Cyans and blues are always a good time🌊

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I forgot to show a comparison yesterday! I stuck too much to the art style before and now I know it's not an obligation to stick to a fanart's reference too much.

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Them's Fightin' Herds is out of early access! Back in 2018 I made fanart of Oleander, but I was never too happy with it. Came back with a new idea, and now! *chef's kiss*

(now I just need to find time to play it;;)

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Audrey has always been the most fun to draw! She excercises that drawing muscle to not use default body shapes, and her anime hair is pretty fun to pose all things considered. Also a few other things that haven't come up in the comic yet...

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5) Well I hope it is character design! When that doesn't apply or there's not enough time, magic effects.

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4) Saturday morning cartoons, but mostly these four works - Megamind, Deltora Quest, Xiaolin Showdown, and Final Fantasy XII. All were big things in my mind back when I made the first draft, from visuals to characters, and all still important today.

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