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Approach in theory: Moving and tilting the facial features helps break apart the stiffness of the rig. Allowing for the head to appear more three dimensional.
Approach in reality: I move the facial features, because it helps make the character look funny & cute.
@dubbhae Hello Dubbie! I am a character animator & vector artist. That likes to create simple characters with dynamic poses.
https://t.co/IwwWhTK6xB
https://t.co/PgWi2OIAGH
https://t.co/RIInnvbjQ6
https://t.co/b2y1hs7o5t
https://t.co/OM9WMFuv44
@DeePeeArts Greetings! I am Jack Muino, a 2D Character Animator & Character Rigger. That is currently doing freelance work for Skynamic Studios & SmashBits.
https://t.co/IwwWhTK6xB
https://t.co/RIInnvbjQ6
https://t.co/PgWi2OIAGH
https://t.co/b2y1hs7o5t
https://t.co/OM9WMFuv44
I also got to animate a scream for the #FreakyFredReanimated
@FReanimated
#CharacterAnimation #FlashAnimation #Animation #PuppetAnimation #animonthly
@inkfycreates Thanks for the thread! I like creating fun expressions & cool silhouettes.
@MissJazzDaFunk I enjoy pushing expressions and action lines, with a combination of cute characters.
@Sooneaaa Hello there! I am Jack Muino, a 2D Character Animator & Character Rigger. That recently helped out with Character Vectoring and Rigging on the True Tail Kickstarter video.
I finished my rig for the @FReanimated. I am eager to animate the overlapping action for the ears, tail, and arms.
#FreakyFredReanimated