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Also been thinking about experimenting with quad topology. Some very interesting results to be had.
Alright, sorry for being complete and utterly not post stuff, mostly have just been tinkering with older works and completely being unsatisfied with attempts at newer ones so here's a tree I made from that one tutorial.
Alright last one. Defining a face, still going to mess with it more, expecting a full body eventually.
Experimenting with sculpting, Getting in a practical area of use and workflow.
Looked through old blender files I made from 2012-2014, Still proud of some of those, while others, yeah lol.