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PC gamer #Cyberpunk2077 Post#2 Real-time Ray-tracing:
Diffuse illumination, reflections, ambient occlusion, and shadows will all be improved upon or enabled with real-time ray tracing.
Ray-tracing brought simplicity to the table when it came to testing and iterating. ⬇️
PC gamer #Cyberpunk2077 First up REDengine:
REDengine has undergone an overhaul due to the massive scale and requirements of the huge, dense, and dynamic megacity.
“There were so many things in Cyberpunk 2077 that we just didn’t have to do for The Witcher games” 1/?
Would love to give a shoutout to @SkiesNeo and her @CyberpunkHive educating ppl on everything Cyberpunk with badass art 🎨😎 #cyberpunk2077 https://t.co/3SFGSGOZjC