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Character designs by my friend Moby Francke for #TeamFortress2 . Talented dude!
"Disney's Tarzan Made Me an Animator" pt:3 - The "Son of Man" climax animation by @GlenKeanePrd would always lift me up. I probably watched this hundreds of times. My kids played the film a few nights ago & I still got emotional. The memories of the struggle hit me
#2 the modeler and I go back and forth to capture what the char designer intended. I draw over the CG face & body to create the right feeling for animation (Glen Keane inspired me to do this ever since Tangled)
One of our first characters to be ready for #SubstanceShortFilm was “ZombieBro_01” ...the story evolved but I wasn’t going to let anything go to waste. He became a BG char which still proved very useful...far from his original role. #WednesdayMotivation #indiedev #storytelling
when everything else in your game logic works... EXCEPT ONE SMALL THING!!!??!!
Love this design of Zora by @shoomlah for the game "In the Valley of the Gods" ... one of the main characters. Im glad the @camposanto guys have joined our team!