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Here’s some fun little robots to brighten up your day.
I’ve started going to my robots series and cleaning them up for print. These renders are fresh off the GPU.
#ConceptArt #Gamedev
It’s Monday and you know what that means?! Well it usually means robots but today under the circumstances I figured I’d do rooms.
Here’s a few rooms I built in VR.
Stay safe everyone and have a happy week! Stress hurts the immune system.
#ConceptArt #Gamedev
I know I took a little longer to upload this but here’s my recent sci-fi helmet with a Sketchfab link so you can spin it as many times you like :D
https://t.co/vbFXP9qUcf
#ConceptArt #Gamedev
I don’t think I’ve posted a sci-fi helmet concept before on here so lets break that now. New piece!
I also uploaded it to Google Poly. The new Poly Editor launched and boy, has it come a long way.
https://t.co/ZWXcq2zt3v
#ConceptArt #Gamedev
Iso rooms anyone? Here’s a few that I’ve designed in various states of the concepting phase.
#ConceptArt #Gamedev
Art Inspiration by @BrianSumArt. Wonderful visual language that is consistent and has a nice balance of detail . #ConceptArt #Inspiration
I do not do character concepts very often as it’s not my area of expertise but this was a very fun piece to explore. I learned so much from it.
Try something new, even if it’s a little scary at first. You may surprise yourself.
#ConceptArt
Some oldies for #screenshotsaturday. Hope you guys like small rooms!
#ConceptArt #Gamedev
Sharing a few stunning pieces from @victormosquerar. His surreal subject matter and excellent use of color lead to some mesmerizing compositions. Highly recommend you check out more of Victor’s work!
#ConceptArt #ArtShare
#ArtTips Don't be afraid to try something out of your norm. Not everything you create is going to be amazing every single time, But you will always learn from it. Fear creates constraints and who knows what valuable learning opportunities you may be isolating yourself from.