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Been wanting this quality-of-life thing for players for a long time. Finally cracked how to do it. Anura (our OSS engine) is awesome.
Finally got all the basic animations done (also spent multiple nights pigwrestling the code for this).
Fun to revise something from a few years back; do it in exactly the same style, just a fuckton better. #practice
Mostly finished up a new enemy (the spongy flying thing in this gif). Better be light on your feet!
Revised seaside houses - step Fin~. What it actually looks like in-game: