//=time() ?>
Expanding on that scene a bit. Also (for now) streaming at http://t.co/rKrM1TNNSc #pixelart #gamedev
Probably too tired to tell, but I think I made some more progress. #pixelart
When I remove the background, it becomes clear how much of a problem it's causing. :P #pixelart
Feel like I could just sit tweaking colors forever. These still aren't right, but it's getting closer. #pixelart