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games photographer × dishonored / forms in light × @unwinnable / words × thegamer ^ egm ^ vice ^ heterotopias & more / portrait × lucas peverill
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Check out my newest column with which takes the cloud motif in Sekiro as a talking point for a discussion about the floating world of Edo period Japan. Like or retweet before the February issue comes out for a chance to win a free copy!

https://t.co/3kCuhn9x9S

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The level design in Jedi Fallen Order uses devices like lights and lines to draw your eye upward.

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The architecture in Jedi Fallen Order is characterized by huge halls.

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Jedi Fallen Order comes in every color.

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Breath of the Wild is filled with different architectural vernaculars.

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NieR: Automata turns a critical eye to the materials used in modernist architecture.

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A Plague Tale perfectly captures the drudgery of daily life in Medieval France.

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A Plague Tale features Roman ruins with Corinthian columns and Second style frescos.

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The Banner Saga's giant serpent is definitely reminiscent of ancient Egyptian mythology. Typically depicted as a snake, the god of darkness and chaos, Apep, was believed to be in constant struggle with the goddess of order and light called Ma'at...

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The Banner Saga's Godstones remind me of Hittite landscape monuments. Cut into cliffs throughout Turkey and Syria, these reliefs were carved as a guide for travelers, but also to project power. They mostly depict ancient kings...

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