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a while ago I signed up as a @humble affiliate because I love the company & they sometimes have #gamedev bundles! this #pixelart bundle is live for one more week so I thought i'd share it, and if you feel compelled to buy, I'll get a wee commission 😇
https://t.co/ibLgAcCfaL
here's another, working off the first design. i think i prefer the darker look
tough to choose a good colour scheme! just playing around so far but I like the variety I can get from the same sprites and some faded out overlays. thanks @NoaCalice for the "light" idea in your game environment video, works like a charm! #leveldesign #gamedev #indiedev #gameart
2D SpriteShape is so so so awesome with my watercolour assets. Now I don't have to paint, scan, and edit a billion different shapes. also if i save the shape as a prefab it works perfectly with the level generator tool i built.
heckin YES! 🎨🕹️
#madewithunity #gamedev #indiedev
got my baddie patrolling, avoiding platform edges, and turning to face the player if the player goes behind it within its sight range. also got it stopping when it reaches attacking distance, AND the animations are running smoothly. so much productive #gamedev/#indiedev yesterday
ive been thinking a lot about the 4 fictional characters that represent me the most and i have finally decided on the following
i planned on streaming #gamedev today but i left it too late and now we have a guest visiting.. darn!
also i recorded a whole hour of animation work and lost the footage. double darn!
soo enjoy this #screenshotsaturday update from a grumpy (but accomplished) julia.
#indiedev
moved from #watercolour to #pencilcrayon lately, feels so good to flex those creative muscles. ❄️🐝 any of my #gamedev homies doing art on the side?