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I've only ever done this doodle...his design intimidates me, it's just so easy to mess up and hard to get correct https://t.co/EDM53W3hiD
My cousin had this game for the Gamecube and I fell in love with all of the designs. I thought Sonic was the coolest shit back then. Hell, who am I kidding? I STILL do! This box art alone had me hyped back then https://t.co/6z6RiyOIFB
Well I won't say if my design is good or bad...that's subjective. However, I did try to approach it from a theory-crafter standpoint, and also try and envision how Oshima might've done it back then. (Credit to @yaboigp for the doodle of his eyes in the second pic) https://t.co/4fG7wy7Dkd
I saw this cartoon and it was the blueprint for what I would want to become in the future...obviously, I didn't end up becoming an animator like I thought I would, but I still would love to tell original stories that others will love someday!
Also my mom used to draw a lot https://t.co/OtZfjt80U4
Easily. This game not only has some of the coolest movement in the series, but also has so much content. Every level/song stands out, hell the music is the magnum opus of the artist! Finally, once you beat it, you can do it all again as Luigi.
I love Mario Galaxy! (pic unrelated) https://t.co/DbnD6CNrIR
Firstly, thank you :) Second, lots and LOTS of grinding. The grind never stops. Becoming complacent with your art is the sign that you've already lost your purpose as an artist. These 2 drawings are a year apart https://t.co/SqnkThlxNc
A range of art styles, but here's my top 3:
-Akira Toriyama
-Yusuke Nakano
-Yuji Uekawa (duhh) https://t.co/Zh383pPWHA
Starting with this lovely question...It'd have to be between these 3. I love the trope of "Main Character but fucked up" https://t.co/uX4OPilqB0