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Here is kind of the markings of the model issues when it comes to making the model more 2D-like. Face details need to be less 3D and have lines properly made and then remodeled to correct the shapes and texturing detail to prevent high poly count and give better 2D vibes.
@3D_director This is my new avatar, still stuck in the modeling stage since CrypticLight is helping me learn how to make a more 2D looking 3D model.
Also, I got that outline split detail!
More of the outfit is textured! Just have to add the last final details and then it's rigging time before I configure the shader properly. (Bless @TheFizzyFloat for the darn profile image! I am legit obsessed with the style!) #Vtuber #ENVtuber #b3d #bnpr
@tanchyuu I'm still gonna be 3D dominant.