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Maybe Luther has more Spike quality to him than I realized. #Indiedev #IndieGameDev #GameDev #GameDeveloper #GameDevelopment
Polished off another scene in Lyea's redesigned map. #Indiedev #IndieGameDev #GameDev #GameDeveloper #GameDevelopment
The main reason why Zel'ema's Design had to change was because of Samuel's own redesign. Couldn't have them looking like they were brothers. #Indiedev #IndieGameDev #GameDev #GameDeveloper #GameDevelopment
Zel'ema's Old and New Design.
#Indiedev #IndieGameDev #GameDev #GameDeveloper #GameDevelopment
Also did some changes, scrapped a sprite and just went with this idea instead. #Indiedev #IndieGameDev #GameDev #GameDeveloper #GameDevelopment
The more I touch up Samuel the more I think he's just Alucard in a different skin. #Indiedev #IndieGameDev #GameDev #GameDeveloper #GameDevelopment
Samuel's new final form. I hope. #Indiedev #IndieGameDev #GameDev #GameDeveloper #GameDevelopment
New modified sprites what I worked on for Lost Legend. #Indiedev #IndieGameDev #GameDev #GameDeveloper #GameDevelopment
The reason why is because I have conflicting issues with both the new and old Samuel. Old Samuel is a little too evil. New is just not showing his character right. #Indiedev #IndieGameDev #GameDev #GameDeveloper #GameDevelopment
No one.
Absolutely No one.
Me: "I'm doing Lassal D1 Runs for those that need him this week."
Because the server stops getting spammed with invites for awhile and I get bored.
#DiabloImmortal