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Here is the first NPC to be added to the game, Meet Vernon: A former bandit turned "Merchant" after his old group double-crossed him, he keeps to himself and sells any trinkets he "finds". He has set up his camp in the ruins of the forest.
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Here is a look at the wolf/dire-wolf enemy that will be found in the forests.
Let me know what you think?
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A few more character/enemy designs.
Gimmick, Leep and Kobold NPC(may make an enemy version.
Maxwell is just there for moral support 🙏
Let me know what you think of these.
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Still working on objects for around the Mining Camp area, Also added some of your suggestions~
What do you guys think?
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Adding a bunch of new objects to the exterior of the mines, trying to make it feel more like a proper camp where people have been working! Still going to be adding more things.
But, if you have any ideas of things I should add, let me know!
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Colored version of "The Deathodil" done :D had alot of fun drawing this tbh!
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Still being worked on but here is the map for the first region in Dungeoneers! and the area that I am wanting the demo to take place in, the world will be a lot larger in the final game with plenty to explore and do! Let me know what you think
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redid the oak tree sprite (old on the left, new on the right) to be more consistent with the perspective of the environments. Lemmie know what you think?
Here is a side by side comparison of the old tree design and the new one!
Let me know what you think?
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