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Various ideas for shared poses in the ongoing game.
Hitboxes.
Player attacks in the air (atk+left), moves right in the air during attack (right), player releases right and quickly presses (atk) before animation ends. Do you buffer a right facing attack or a left facing attack? The answer is you make coffee.
"Get the broom he's drawing furries again."
From the vault of "things I did a while ago that you'll see eventually."
No gameplay yet, but control test for the ongoing game. https://t.co/hoFjq5TwXR
@ovoch_art @BrenoBOA I think I'm legally obligated to do random edits when people mention my name.