//=time() ?>
making art has been difficult lately but i'm easing back into it
this was my 2nd original blender project after i finished the helmet - i wanted to model/texture/rig a character model based on the ps1 graphical constraints. here are a couple of native resolution renders :3
fellas i am quite happy to report that i've been making some headway in blender in the past 5 months https://t.co/qhAapmxtqH
the first 5 pages of Wyvern are now available to read on my patreon 💥🎉 more coming... soon?????
a small patreon update for the comic is out, take a peek :)
https://t.co/zAbQ75sFl9
clouds and cloud-adjacent things are probably my favourite subject to paint. it's such a meditative experience that i get to turn into a cloud during the process. so heres some clouds through the years
painting using the apple II colour palette, and bonus crunched version
ive been scratching my head over this painting that appears briefly in one episode of LOGH for ages now but i figured out its Atavism at Twilight by Dali, one of several paintings he did after Millet's Angelus