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@B_Kurayami3 when doing this sort of thing probably the most important consideration is where the light comes from to do your hard shading
this is a rough example with the Poke Ball but once you've got those done, you can start working on softer tones within the colours with a softer brush
@B_Kurayami3 so one big thing that'll make your work less flat is through shading, this artist specifically seems to use a mixture of hard and soft highlights/shadows
circled are hard highlights, where light is bouncing off the skin/clothes etc.
the plan is in motion #彼女お借りします
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The full-color collab we released earlier today to celebrate the 4th Anniversary of KanoKari obviously had a chunk done by myself.
#彼女お借りします連載記念祭
Here are my individual contributions and some design insight in this thread!