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Making more military vehicle objectives for
@WarpipsGame! Love making these chunky little models. 128x128 texture size.
Missile Silo objective for @WarpipsGame that I made over the past couple of nights. A single 256x128 texture. This stuff is so much fun to make and animate! The lid opens up and the missile moves up into position before the round begins.
Found some old screenshots of really early @Subnautica Below Zero development and tried to find their location now. Always good to look back and see how far things have come!
Making a little more progress with Blender, just using booleans. It can't be stated how much I really miss shift+drag edge extrusion from 3ds Max though. I don't know why more software doesn't use this, it's such a convenient way of modelling. Instant creation of new geometry.
Can't wait to show everybody what we're working on for the @Subnautica expansion.. I think you'll like what we're cooking up. I've been a lot more involved in the art side of things which has been so much fun! Here's a few teaser-ific little screenshots...