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@Souzou_Inc We did use grease pencil for the outline around Copper's eyes in an early version of the model, but now his eyes are made entirely with shaders and geometry with black outlines
After lots of demand, here is our guide on how to make a Toon Shaded character in Blender!
We put as much info as we could in this video, with special attention on how we make our materials using the Lightning Boy Shader 2.0
https://t.co/IxtSqg7Z00
#b3d #bnpr #3D
@ScottimusRex Thanks Scottimus!
We try to keep our characters relatively low poly, and then apply a Subdivision modifier.
Ballista has a bit below 9000 Verts.
Here is a quick overview of our latest tutorial on how to make a real time toon shader.
You can have a look here!
https://t.co/AOMTnmQmem
#b3d #blender #bnpr #3D #animation #characterdesign