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Part 2 of 2
Also none of the enemy attacks are going to be hitscan, but in exchange most if not all enemies are going to have a bit more HP to sort of balance out the OP nature of my gameplay mod.
Part 1 of 2.
I did my best to explain some of the liberties taken with the source material.
I do say my work with the "organic" enemies I happen to like a lot more. I even tried to be slightly diverse with the species of woodland folk gone rouge.
Just dropping off a new bit of artwork.
I'm actually quite proud of this one. I wanted to create a sort of more casual outfit for my character "Minus the shotgun OFC"
Also I did two variants, one without shades and one with.
@BulletTimeTails Ain't that the truth, and on extra crispy the Cultists especially have lightning fast reflexes, combine that with his shotgun and it's a shitshow waiting to occur.
Well at least the painful shit is over.