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Another super small window of free time and another quick update... next step UVs and a quick texture bath
Dabbling this morning with some #3dsmax smart extrude to make this portion of a Macross/Robotech mecha, some polygon collisions were unfortunately necessary
Some progress on my photoscanned Angel statues that I posted before. I have the data imported and I am testing out some retopology variations in #3dsmax before texture baking