//=time() ?>
Many of you have probably seen that my last computer pooped out, and we lost some progress. Just wanted to say progress is going well, and we'll have more to show soon!
Thanks for your patience all!
One cool thing about this update is that 3 of the trophies we added have sprites made by our community! We, of course, edited them to closer fit our art style, but it's so awesome being able to collaborate with studios and our fans!
The V3.0.0.0 DLC Skins and Emblems are now available for purchase on the Steam store page! However, keep in mind that you will not be able to use them until the update drops tomorrow!
STORE PAGE LINK: https://t.co/bPEp4yTez2
That's right, Kick. The next update is only 2 days away!
#IndiePogo #indiegame #fgc #DiveKick #LeapDay #indiedev #gamedev
One of our discord fans out here showing off Stardrop's galaxy brain
I just found this old #pixeIart I made in hopes of one day pitching the Goat from Goat Simulator to @Coffee_Stain as a playable fighter in #IndiePogo. Probably won't happen now that they've been purchased by a larger studio, so I figure it's okay to show off 🙂
@DeddoRain Lastly, we have some scrapped Diogenes concepts from his early development stages.
Definitely one of the more challenging fighters we've implemented, but it's cool to see all the experimentation that led up to where he is now! You can even see an early iteration of Hammer Throw!
@DeddoRain At one point, we had also touched upon the idea of customizable visual Augments that would have no bearing on gameplay. Shown here are some examples that would add some flashy effects to basic jumps and Parkour movement!
Who knows? Maybe we could build upon this someday!