From Lucasfilm Games to LucasArtsさんのプロフィール画像

From Lucasfilm Games to LucasArtsさんのイラストまとめ


Unofficial account. From artworks to fun facts: 4 decades of LucasArts & SW games. Goal: my book. I was @LucasfilmGames both after AND before Lucasfilm Games XD

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Star Wars: The Force Unleashed (2008): Art by Stephen Chang.

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Happy 12th anniversary, Star Wars: The Force Unleashed!

Art by Amy Beth Christenson and Stephen Chang.

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Tim Schafer: "The biggest force inside the company is the creative force. The company wasn't started by venture capitalists, and I think it shows." (Gamespot, during the development of Grim Fandango in 1997)

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[After LucasArts]
Vader Immortal ( , 2019)

1&2/ ZO-E3, art by

Playing this game this week: it's very fun.

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Star Wars: Racer (1999)

: "We worked off of photographs of life-sized podracers from the movie set, more detailed smaller scale models used as reference for CG models, photos of miniature sets, and vehicle and character sketches from Lucasfilm's concept artists."

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Art of Star Wars: KotOR (Bioware/LucasArts, 2003).

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Day of the Tentacle (1993)

: "Bernard was everybody's favorite character from the first game, so he was kind of a given. So, he was kind of the nerdy one, so having the cool dumb one and the crazy one, that felt like a good counterpoint to us." (Usgamers)

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[After LucasArts]
Visceral Games' Project Ragtag (canceled in 2017).

To , producer again told this story of bad decisions made by EA (then)executives, who killed this very ambitious Star Wars game supervised by Amy Hennig (Uncharted).

A sad story.

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