W Ξ L S Hさんのプロフィール画像

W Ξ L S Hさんのイラストまとめ


Art Lead @ Nightdive Studios/Atari 🎮. Dev @ Sleepy Bear Productions 🎥. Previous Invader Studios 🎮.

フォロー数:348 フォロワー数:705

The "vehicle" seems to be a 75mm howitzer M1A1 antitank canon. It matches the artwork pretty close. Here are a few storyboards of Dante charging it using his Devil Trigger. Anyway, all traces were removed from retail because Mikami thought it was too close to Bio.

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Few pieces of concept art from Daymare: 1998 -- a title that I poured a lot of blood, sweat and tears into. Please look forward to the upcoming sequel, Daymare: 1994 Sandcastle by Invader Studios.

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I interviewed Isao Oishi, character designer of Resident Evil 1&2, about a decade ago. He sent an illustration on the spot to demonstrate how colors were used for STARS officer's personalities and a picture of Chris he drew in marker after leaving Capcom.

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Found something neat in Devil May Cry. A scrap of paper appears to be from an early volume of Britannica. Another one looks Spanish ? I imagine it's a leftover from RE4, which had the setting of a roughly 500-year old Lord Spencer.

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Resident Evil 0 (2002). ID'd this one ages ago. The frescoed ceiling in the hall of the executive training school is based on one from Sant'Ignazio, Rome. RE0 truly is the Italian Resident Evil.

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So, asked for more Evil Dead: Hail to the King stuff. Here it is... Model from the first trailer (called ASHES 2 ASHES), early start screen that utilized the cabin from the film and one of about a dozen scrapped Kandarian Demons.

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In fact, the paintings in Veronica are probably the toughest to ID, but and I found a few. For instance, old Thomas Ashford here is based on a portrait of Edgar Degas that was modified and combined with rusted metal (same for the other Ashfords).

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Speaking of RE2 (1998), here's the floor pattern for the RPD's east hall, Goddess fountain and from the walkway in Gun Survivor...

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