//=time() ?>
Lalalava~. Took a bit longer than I wanted. Mainly wanted to keep in mind to push the values further than I am used to. #fx
Ghost Beam. Based on something I saw way way back. But that something is sadly nowhere to be found ; 3 ; (atleast I can't seem to be able to find it anywhere). I tried to give it a go. Might be a cool project for later! #vfxconcept #vfx #gameart