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From the cover of an issue of the Valiant Comics "Nintendo Comics System" series.
In Super Mario World, the face on Lakitu's cloud is coded to always be drawn on top of Mario, even when he is outside the cloud. This can be seen by pausing the game when Lakitu flies just above Mario.
Animation cel used in the production of Episode 9 of the Super Mario World animated series, "Gopher Bash".
Illustration of Godzilla on top of a recreation of Peach's Castle from Super Mario 64 from the Spanish Edge Magazine.
Kamek's model without his glasses. While the skin behind the glasses is fully modeled, no eyes are present.
The largest in-game size disparity between Mario and Luigi can be seen in Super Mario Bros. Deluxe cutscenes, where Luigi is 30% taller than Mario. By comparison, Mario and Luigi's standard 3D models' heights only differ by 11%.
Comparison between the map sprite for Bowser's Castle from all versions of Super Mario Bros. 3. Left: NES, middle: SNES, right: GBA.
Artwork of Yoshi from the cover of the Super Mario World: The Complete Series Collector's Edition DVD.