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Designs for unlicensed amiibo reproduction cards using NFC chips to simulate amiibo functionality. To avoid copyright issues, the cards use artwork that merely resembles the character of the original amiibo instead of outright depicting it.
@may__morris Yes! There have been many over the years, but the recent most prominent set of art of Mario playing a game comes from New Super Mario Bros. U Deluxe (see attached image). Thank you very much for your inquiry!
Mario & Luigi: Bowser's Inside Story contains unused sprites of Mario being pressed into the shape of a key. Luigi would have needed to carry Mario on his head in this form, presumably to then insert him into a lock somewhere.
Last year, I attempted to get a closer look at the unique Snailicorn enemy from New Super Mario Bros. by increasing the game's internal resolution. Now, thanks to Models Resource member "lemurboy12", the model has been extracted, allowing us to finally see it from all sides.
Normally, whenever Mario dies in Super Mario Bros. 3, all moving objects freeze in place. However, Fire Piranha Plants are unique in that they are still partially active during this, continuing to turn their heads to look at Mario even during his death animation.
Comparison of the size/resolution of Paper Mario's sprites over time. From left to right: Paper Mario, Paper Mario: The Thousand-Year Door, Super Paper Mario, Paper Mario: Sticker Star, Mario & Luigi: Paper Jam, Paper Mario: Color Splash, Paper Mario: The Origami King.
The Brothers Bear from Donkey Kong Country 3 do not exist as distinct sprites in the game's data. Instead, every bear is created by taking a generic "base bear" sprite, recoloring it, then superimposing details specific to that bear on it to save space on the cartridge.
Concept sketch of Mario capturing Peach from the Art of Super Mario Odyssey book (left), based on official art from Super Princess Peach (right). According to the book, Peach was one of the first ideas for characters Mario could capture; this was dropped in the finished game.
Scene featuring Yoshi's mother from the official Japanese guide for the puzzle game "Yoshi" for the Famicom. Out of all interpretations of Yoshi's mother seen in various media, this one may be the most legitimate due to Shigeru Miyamoto being involved in the creation of the book.
In Super Mario Advance 2, if Mario has 999 lives and exits a level as Yoshi is swallowing a 1-Up Mushroom on the first frame the "1-Up" text appears (left), upon returning to the map screen, Mario will have "Y00" lives (right). This resets back to 999 when entering a level.