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In Super Smash Bros. Brawl, if Bowser picks up a Smash Ball and then performs a backwards double jump, the Smash Ball-specific texture of his eyes will detach from his actual eyes, resulting in an additional pair of eyes floating above the shell (indicated with red arrows).
Due to sprites in character models in Paper Mario: The Thousand-Year Door being layered with small amounts of empty space between them, with precise positioning Mario can hit NPCs and party members with his hammer in such a way that it passes between their individual layers.
One of the enduring mysteries of Super Mario World is the purpose of the empty islands in the top left and bottom right of the map. In the data, an unused Koopaling sprite can be found between the two empty islands in the bottom right, suggesting some content was once there.
@SlinkyGuy Pennington is the character on the left. He is displayed incorrectly; the attached picture shows what he should look like. However, I can only recommend you play the game; it is widely considered to be one of the best Mario RPGs and is my personal favorite, as well!
Nintendo Magazine System, the official Nintendo magazine of Australia, had a tradition of showcasing at least one piece of reader-submitted artwork each issue where Sonic the Hedgehog was assaulted by Mario franchise characters. Here are some typical examples.
@FujiSaturnGang Thank you very much for contacting me! That name is in fact the Japanese name, but it appears in a poster in the international versions (see attached picture). Very interesting find to see it in an English-language book!
Before the widespread adoption of Luigi's current design in 1988, a lot of media went off the assumption that Mario and Luigi were identical twins. This 1987 Super Mario Bros. manga gives Luigi glasses to better distinguish him from Mario.
One of the defeat animations in Mario Party 8 causes the characters to shrink until they vanish. Viewing the animation in the game's debug mode shows that it shrinks the characters' models unevenly, with the effect being most pronounced for Wario (note his extremely small legs).
In the intro to WarioWare Gold, Penny is seen picking up a giant pink phone receiver (top). The phone is never seen in-game again, making it a one-off joke. However, a post-release animation on Nintendo of Japan's YouTube channel finally shows the phone in full (bottom).
Illustration of Donkey Kong performing a breakdance from the Chilean official Club Nintendo magazine, used for a Donkey Kong Country soundtrack CD giveaway promotion.