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@UBadler @vivavolt @_DV_Gen_ Sand and snow were definitely something we struggled with too. The tiles went through a lot of iterations and we tweaked the colours lots, but in the end, we decided to let the objects that spawn in those biomes tell the story, such as cacti and snow-covered logs/trees, etc.
Since this thread resonated with folks, let's try something.
I want to see your side projects. Show me what you're working on, but not main projects. I'll go first.
1⃣ Beep's Adventure
2⃣ Arcade-style battler
3⃣ Doom-like engine, with a map editor
#indiegame #indiedev #gamedev
Random ridge generation progress update: The arrows are (almost) all pointing in the right directions now, which means we can soon swap out those eye-melting magenta debug tiles!
Can you spot the troublemaker? ➡️↙️↗️⬅️
#indiegame #indiedev #gamedev #pixelart #construct3
Yep, I'm having way too much fun recolouring screenshots to the ZX Spectrum palette, so there'll be no further feature development happening today! 😎
#indiegame #indiegamedev #indiedev #gamedev #pixelart #zxspectrum