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I made this aluminum foil material in Substance Designer. It took me a while to figure out how to make those crispy lines.
BTW the PBR node is amazing~~~~~~~
almost done with first GW collection. 100% procedurals creature skin materials.
Tweaking the last parameters and testing with Zbrush and Substance Painter.
(renders are made in Blender with microdisplacement)
#b3d #SubstanceDesigner