//=time() ?>
"Yes?"
Left, old. Right, NEW.
I wanted Sep to go from "I'm allowing you a second of my existence" to "I knew you were going to say something :>"
#thehayseedknight
ANYWAY, I added a few extra adjustments to Sep's sprite to make it fit better with the rest, as she is CURSED BEING THE THIRD TALLEST CHARACTER and so has to look both up at Ader and down at everyone else.
Literally and figuratively too.
I gathered a selection of my v4 #thehayseedknight kids just for you <3
I actually had a problem sizing Sep's sprite when I first made it which means that one day I'll have to face the consequence of having made her, ironically, far too small compared to the others :,>
Here are some concepts I drew uh *checks clock* two years ago for a game that never got made, Tales At War, by UrcoDev.
We just kinda collectively quit when the programming was all done.
Halloween draws closer, y'all.
(I actually drew this a whole month ago but figured it needed to upload it closer to October)
Fun thing I noticed a couple of days ago: the first cover for THK and the new one have the same color scheme! It was 100% accidental but I can totally pretend that it was a callback, haha
Anyway this is the difference one year makes :,>
Can you tell how done I was with this because I was very very done 8D;
I'm not especially satisfied, but I think it's a good cover for #thehayseedknight
Post: ohhhh being bilingual is so hard!! I get languages mixed all the tiiiime!
Me, trying very hard not to be an asshole in six languages: