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800 FOLLOWERS?! WHERE DID YOU LOT COME FROM?
I don't even know what I did to have this, but cheers everyone!
Did you know Sonic 4 Episode 2's model is an edited Unleashed model? It has the eyelids in front of the eyes, different diffuse textures and a slightly lower poly count. SU Gameplay model: 19,889 tris. S4E2: 16,304 tris. It also sports a thicc head.
@GPF_SCT Yeah ik there’s a lotta renders that have various shades of blue. I picked ‘em from these two here and the skin tones from the render seen in the character upgrades screen in Unleashed. Also yeah I thought they were vertex coloured lol. Very weird choice but hey that’s Sonc Tem
Here's a comparison between 06's models and the models used in P-02. 06 on the left (image 1 and 3), P-02 on the right (image 2 and 4).
Changes for P-02:
- Eyebrows have been accentuated
- Higher poly head model smoothly joined with the cutscene face and mouth
- New mouth pose
I wonder what bendy boi's looking at...?
Does this one look cool?
Oh hey look, it's another render!
Sonic who now?
Here's my first proper render with Shadow the Hedgehog! This is an edited Forces model with AI upscaled textures all in 4k!
Hope y'all like this one!
(this pose is made for #MSA2 v6's ending credits)
Here's a finalised version of my modern-styled recreated Saturn Sonic artwork! Big up the bruddah @AeroIncarne for teaching me how to make this look as good as it can with the blur streak!
ADVENTURE TIME! Here's yet a n o t h e r Uekawa pose with the custom Unleashed model! Hope y'all like this one!