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Card of the Day - Tisane Harvest.
Venucci's main export is its beauty, collected in spring time, mulled over summer, and shipped throughout all of autumn.
Its second biggest export is shoes.
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Card of the Day - Fever Dance.
The whirl and the rush of humanity can be overwhelming, so it's important to take time occasionally and remember to dance.
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Card of the Day - Cancel.
Those looking to burglarize the flying city of Anaakwad should be forewarned, "pacifist" does not mean "defenceless".
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Card of the Day - Jade Golem.
Once part of a devastating mining and forestry operation, the Jade Golem now strives to repair the damage it caused during its own enslavement. It works now to foster a better world where everything can take its place in the sun.
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Card of the Day - Ruby Golem.
The Ruby Golem was built to reclaim precious parts and rare materials within other golems, before ultimately decommissioning them.
After the golemancy ban, it became a sculptor, so it can endlessly create, and never destroy.
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Card of the Day - Greater Sunhorn.
If your heart is pure, you may venture deep into the Stivalian highlands to find a sunhorn ibex.
If your heart is wicked, you don't need to go anywhere, the sunhorn is already coming for you.
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Card of the Day - Empower.
Friendship is magic! But it never hurts to throw a little ACTUAL magic in for good measure.
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Card of the Day - Initiative.
Wanting something sometimes means that you have to move faster to get it, and you may leave some people behind. Sometimes, this can be emotionally difficult.
Other times, it's very fun.
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Card of the Day - Flight.
You won't always be able to go where you want to go, but if you learn to love yourself, you will always end up where you want to be.
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Card of the Day - Breach.
Merfolk on Ijzeria are exceedingly rare. Or possibly just very slippery...
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