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Fun fact
Pre release version of the Lucario jacket has remnants of its animation rig
Its kinda funny how the Unite dev team keeps accidnetally leaving in stuff that shouldnt be there
Been tryna figure out how to do hand paw beans for the lucario so it can be added as a toggle
Im not sure which one to go with
What do y'all think
I found a solution to my vertex normal problem
All I have to do is triangulate the models when exporting them to Substance Painter
For whatever reason C4D recalculates normals when triangulating causing these artifacts
Fix vs no fix
Sketches out a bunch of Lucario outfits to figure out how to put them on the avatar
Lucario keeps finding things
this time he found funny looking socks