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decided that I would probly need some NPC models for future stuff (like crowdshots or just in the background) so I've started work on one with a really simple rig and low poly count
I'll add more body peices and simple clothing to it
alright, I know what you guys actually want
I'll make an M&M render to test this new light set up I'm working on
here's a very embarrassing image of his orignal design, it's a bit obvious now why he's a slug...
it's cool seeing a character evolve like this tho, right?
maybe if I'm feeling up to it later I'll try designing and modeling some anime hair