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This time I wanted to see if I could remake my OC werewolf on a smaller scale (for efficiency and practical purposes, since bigger sprites = more work), and to make an ulfhedinn warrior (work in progress). This interpretation on mine makes him a literal werewolf warrior
#pixelart
Feliz Halloween! Lo prometido es deuda, acá les traigo el Cap.2 de la novela Lighting the Argent. Espero que les guste! 😃🎃🧙♂️
LtA - Cap.2 [Fan-Traducción al Español]
Link: https://t.co/gpqch3z2tX
#GuiltyGear #guiltygearx
Didn't made much progress with the demon, instead I made my OC knight (A Livonian brother of the sword to be more precise), mainly because I wanted to see if I could make chainmail in pixel art. (needs more work, but I want to finish the demon before that)
Got a little bit of free time, so I finished the right arm, changed the chest fur and refined the mane, but had to remove the long white line he originally had. Still experimenting with the shadows and lighting. The idea was to have the light source coming from the back.
Finished the left arm (w/o gauntlet) and I'm beginning to understand how to use shades and lighting. I also made two additional color samples by changing the hue, but the dark blue one is still my favorite.
@OHariho I'd personally maintain the Key's original design except for some details like the red thing in the handle. I really like the jacketless design and I think it goes well with human Paracelsus. It would be great if her intro was them arguing before him changing into his Axe form.
Btw, the Area 42 stage makes its canonical appearance in Strive's story mode.