Noababoaさんのプロフィール画像

Noababoaさんのイラストまとめ


Hi! I'm an artist and aspiring game developer.

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More progress on the high poly. Wanted to know you guys' thoughts on the shoulder pads/pauldrons. Since I'm not putting as many lights, I thought I would add a different detail to them. I also added some detail on the inside just above where her shoulder is.

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Today's progress on the high poly Super Metroid Samus model. Now onto the arms and legs!

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For the people saying that Samus needs to be having her hand on the arm cannon, I want to say I understand that is her default position. But I wanted to do something different. Also I want to note I didn't just base the arm position off of the manga.

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The low poly/game model for the Power Suit mod is almost ready! Textures for the first costume have been completed for the most part. Just have to convert it all into Smash's format.

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To finish the day, I present two renders! Dark VS Light. These are recreations of the Dark Suit and Light Suit renders from Metroid Prime 2 Echoes. https://t.co/xQAOOoiSuV

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I have no idea how that happened, but that's really funny. It's actually based off of this.

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And here's my Samus in another pose from Metroid Prime 2 Echoes. https://t.co/cuum6ArLOC

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Here's my Samus in a very cool pose from Metroid Prime 2 Echoes. https://t.co/rszZjKwfMX

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Here is my Samus in a pose from Metroid Prime that was also used in Metroid Samus Returns artwork. https://t.co/kMOqaiYrxW

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One last thing to note for the next update of Samus Re-Envisioned V2. The PRMs (textures responsible for reflection levels) have been tweaked to be a bit more metallic. Top image is before. Second image is after. It's quite a subtle change.

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