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Here is a custom Link design! This version of Link plays a flute that serves as a magical key, its songs unlocking mysterious paths in Link's journey.
#Zelda
This is all hypothetical, of course.
Here's another Iron Knuckle update. It's starting to come together compared to the earlier ones, so should I slow down on showing WIPs until it's basically done?
More progress on the Iron Knuckle.
I'm still messing with the proportions and how much I want to actually make the structure allow for mobility.
More Link updates. This time, I made his shoulder sleeves more flared out and straight, with the folds more emphasized. I also added stronger folds elsewhere on the tunic.
The people have spoken, they desire previews. Here's a window into a model I've started! With #zelda's royal armor, I tried to keep the overall shapes the same while adding some elaborations within those shapes.
The Zora model is an example of our further focus on collaboration! The Zora model was designed, sculpted and textured by @ColossalCake, with sculpt edits from @OcarinaRemake, the fractal texture from @FanamelT, and had feedback from @perryleijten and @artsyomni.
Malon has taken some steps forward since she was last shown! She's more or less ready to move on to the retopology and beyond. Here she is in zBrush.
A variety of 3D software can have its uses! Blender is not my primary software of use, but it was very useful for getting his eyes and eyebrows flush with his face - Blender's shrinkwrap modifier came in handy.