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HULK #3: Bruce is having Hulk trouble in Faulkner. The transformations this time are different, almost as if there’s someone else outside of his body who is controlling the Hulk—but that’s impossible… isn’t it?
HULK #2: Hulk has come to the town of Faulkner, and he’s already made a mess of things; but now he’s set his sights on local lawman Sheriff Tolliver and his young daughter Emma.
BLACK PANTHER #10: Black Panther accuses U.S. intelligence of overthrowing Wakanda and demands sanctions against them—an unofficial declaration of war that doesn’t win him any popularity contests.
BLACK PANTHER #8: Peaceful folk have gathered to catch a glimpse of the Black Panther, but thanks to the machinations of Achebe, a riot breaks out—and BP is going to need a little help from the Avengers to calm the streets.
That’s it for “Flight of Bones”, Dr. Strange’s first Marvel Knights title. It was a good mystical-noir adventure, with some cool art. I like Dr. Strange, but he’s not always easy to keep interesting. Short untethered stories like this is the best way to go, imo.
DR. STRANGE - FLIGHT OF BONES #4: The dreaded Dormammu has revealed himself as the power behind the power behind the cult that has been sweeping the city. The next step in Big D’s plan is simple: kill Dr. Strange and feast upon his remains. It’s the “Flight of Bones” finale!