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I'm back! And you know what that means, we're going to continue to jump around, throw hats, explore parallel universes, play trash panda pinball, shoot things, and do some abstract rhythmic stuff.
Can't wait to catch up with you all <3
@TeaLBiTZ Mine's pretty basic, but very much water sausage.
Saturday starts my spring break and a week off from streaming, but we're going to have some fun and tie up loose ends until then. Special attention should be given to the first game on Monday, about streaming and mental health and the need for validation - important topics!
3 IGC showcases going on this week! Also more Grapple Dog. Grapple Dog very good. Hopefully going to finish up Tetracosm as well so we can move into some new adventures!
Schedule is a tiny bit different this week: busy one day so I added another. Might do a little bit of art (making a PNGTuber) on Monday. Also we've had some new community members in the last month, so why don't we bond at the end of the week over some Jackbox?
Hopefully going to pull myself together a little bit and have a fun week coming up. We got two IGC showcases, more action-y fun with Nobody, *finally* getting to gifted games, and uh, a healthy amount of platforming!
Tomorrow at 11am EST I will be streaming but not on Twitch - the folks at @AngelStarStudio are having me stream on the @MirasBrush Steam page to celebrate the launch of their game out of early access!
I'll post the link here tomorrow, but very excited for this new opportunity!
Exciting week ahead, because we're finally covering the first few new 2022 releases coming out! Oh and the first game voted on by the community on Sunday.
What's going on Friday you ask? I'm streaming to a game's Steam page for the first time ever! More details later.
It's been a good vacation but finally heading back home tomorrow, and streams will resume on Friday. Can't wait to catch up with you all!
#OtterAwards21 #6: Sunblaze (@SunblazeGame)
For fans of Celeste, this was the closest experience I had this year to that game. Figuring out how to dash and jump and double jump just right to solve each room had that same puzzle-y yet precise feeling I got from that game.